Technology Hub / Unity

Build the Unity scene, interaction or tool your project needs next.

Choose between a playable prototype, an integrated environment and production tooling. Keep the output tied to the target build and device.

Web-client capture: supplied building models integrated into the terrain and surrounding Gdańsk environment.
ODEA Park · YSLAB / Yareal

Web-client capture: supplied building models integrated into the terrain and surrounding Gdańsk environment.

Bartosz’s portfolio source

Example starting scope

Turn source content into an interactive Unity experience.

Relevant work

ODEA Park · YSLAB / Yareal

The documented Unity environment combines supplied buildings, real-world terrain and the Gdańsk skyline for interactive desktop/web presentation.

What we check

Agree the result before implementation.

01

Target build

Review the user task in the build and on the platform agreed for the scope.

02

Maintainable handoff

Check source assets, scene setup and the controls the team will use.

Related scopes and guides

Choose the next step.

Unity production questions.

Can you work inside an existing Unity project?

Yes. Focused implementation, editor tooling and Technical Art are all compatible with joining an established codebase and workflow.

Can Unity be used only for the prototype?

Yes. A prototype can validate the product direction without requiring the same code or architecture to become the final production foundation.

Your project

Need focused Unity production support?

Send the current project state, target platform and the gameplay, workflow or performance problem that needs to move forward.

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