Art direction
Visual direction and environment design for the game.
Case study · Train Yard Builder
A coherent visual direction, modular assets and world layout for a model-railway game, with gameplay implementation in Unity.
The official trailer shows the environments and model-railway gameplay.
Official project footageContribution
Visual direction and environment design for the game.
3D asset creation, level design and world composition.
Gameplay mechanics implemented using Unity URP and HDRP.
Result
The contribution covered both visual content and its in-engine implementation. The official trailer presents the overall GameFormatic production.
Sources
Related support
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Share the goal, engine and target platform. We’ll define the work and how to verify the result.