SpriteOrbit
Bake animated 3D characters, objects and Collections into production-ready directional sprite actors.
Explore SpriteOrbitTrueway Products
We build focused tools that come from real game-development, 3D and realtime production problems. SpriteOrbit is the first flagship product.

Featured tool
SpriteOrbit turns rigs, meshes, object hierarchies and Collections into directional sprite atlases with metadata, render passes and selective rebaking.
Bake animated 3D characters, objects and Collections into production-ready directional sprite actors.
Explore SpriteOrbit
Custom pipeline
Trueway Tools are our products. Tools & Automation remains a separate service for custom editor tools, automation and production pipelines.
Custom tools, integrations and automation designed around an existing team workflow.
Explore the serviceProduct authority
This separation keeps the model credible: the owned product has its own status and documentation, while custom tooling remains a project service.
Trueway Product · currently pre-release.
02Exact workflow, format and product limitations.
03Practical reasoning for safe, maintainable editor automation.
04Separate custom-tooling service for a client workflow.
Product line
The hub reserves a clear product layer without mixing it with custom client services.