Trueway Products

Tools built for real production problems.

We build focused tools that come from real game-development, 3D and realtime production problems. SpriteOrbit is the first flagship product.

PRODUCT
SpriteOrbit
PLATFORM
Blender
STATUS
Pre-release
SpriteOrbit running in Blender with product UI and baked sprite set

Featured tool

From 3D to a directional sprite actor.

SpriteOrbit turns rigs, meshes, object hierarchies and Collections into directional sprite atlases with metadata, render passes and selective rebaking.

Blender extension · Pre-release

SpriteOrbit

Bake animated 3D characters, objects and Collections into production-ready directional sprite actors.

Explore SpriteOrbit
Real multidirectional sprite set generated by SpriteOrbit

Custom pipeline

Need a tool built for your production?

Trueway Tools are our products. Tools & Automation remains a separate service for custom editor tools, automation and production pipelines.

Tools & Automation

Custom tools, integrations and automation designed around an existing team workflow.

Explore the service
Custom tools, automation and integration pipeline

Product authority

Product, documentation, technical knowledge and custom service have separate roles.

This separation keeps the model credible: the owned product has its own status and documentation, while custom tooling remains a project service.

Product line

Built to grow beyond one tool.

The hub reserves a clear product layer without mixing it with custom client services.

01 · SpriteOrbit
The first flagship product, currently in pre-release.
Future products
New tools will appear here only when they have a real scope and status.